So the final episode of Telltales the Walking Dead has arrived and I’m glad to say that the consistency that they have been keeping with previous episodes carries over into this one. Read more
Following on from what was undoubtedly one of the best episodes of the Walking Dead Game, Episode 4 ‘Amid the Ruins’ is another strong episode and though it has its moments where it lulls a bit it is still filled with great moments that are worth playing. Read more
When I finished up episode 2 of The Walking Dead I was left frustrated and annoyed by many aspects of the episode and was wondering if the great consistency that Telltale had kept up was going to falter. Well I’m happy to say that isn’t the case as episode 3 is definitely the strongest and most satisfying episode in season 2.
At the end of episode 2 we are formally introduced to the infamous Carver and from this introduction we finally understand why he is as feared as he is. Well in episode 3 the character of Carver is turned up to 11. With his unwavering morals and his penchant for random acts of violence, every moment that he is on screen is unpredictable and a joy to play. Having this character really helps to elevate the episode and it doesn’t hurt that he reminds you a little of the frighteningly charming Governor from the graphic novels and TV series.
Unlike the previous episode Clementine is back to being her badass self. Actually having consequences for her actions this time and also being more centric to the plot in this episode keeps you as engaged as you’d expect/want. What also helps is depending on some of your decisions in this episode you can take the character to some very dark places which in any other situation wouldn’t be that big of a deal but with it being an 11 year old girl it makes for some more poignant and shocking moments.
What this episode also has going for it is its strong and engaging story line throughout. Though it is simple it’s fun and interesting to follow and as always with The Walking Dead it has some brilliantly intense moments, some of which will leave you opened jawed and wondering how they’ll deal with it in the upcoming episode.
What once again did take me out of the experience where some dodgy loading times and some frame rate issues, though not as bad as in the previous season they still do affect the flow of the game, especially in some of the higher octane moments.
The gameplay is as you’d expect in a Walking Dead game, with some simple fetch quests or in depth conversations with other characters it all there for the people who like playing it (me included). What I did want to touch upon is the moments where you are in combat. In earlier episodes or even in the first few episodes of Telltales other game ‘The Wolf Among Us’ these moments felt clumsy and weren’t exactly helped by the frame rate issues but this time round Telltale seem to have made the effort to clean these moments up and they were certainly smoother to play through and certainly more satisfying when pulled off correctly.
Overall I was extremely happy with the third episode of The Walking Dead and as I stated earlier it is definitely the best to date. I’m very much looking forward to the next installment.
When I reviewed the first episode of season 2 of The Walking Dead game I was happy that Telltale had been able to keep up the high standards of Season 1. Also that they were able to build upon it by having a completely new character who is 11 years old and not have that aspect cause story or gameplay to suffer. Unfortunately with Episode 2 I don’t feel that Telltale has been able to keep that consistency up.
When I reviewed the first episode of season 2 one of my main complaints with it was the technical hiccups that I kept running into (screen tears, loading issues). I’m happy to say that with episode 2 it seems that Telltale have made the effort to irradiate these problems. During my play through of the episode 2 I didn’t seem to encounter any major technical issues that removed me from the experience and my entire time with the game seemed to run smoothly. Now I could be in the minority in that situation, there may be people out there who ran into problems with the game and I was just lucky to not have any, further time with the game or finding out how others peoples experience with the episode went shall of course clear that up.
So yes having the game run smoothly and without issue was a plus when playing though the game, where this episode faltered for me was the characters and the story, two very important aspects when it comes to these games. When I finished episode 1 I was interested in the varying dynamics between the characters and I was looking forward to seeing where the story was going to go. When I finished episode 2 I was left feeling confused and disjointed by the way in which characters were going and a little disinterested by the direction of the story.
My main issue with the second episode was our main character, Clementine. Apart from some forced gameplay moments, Clementine felt like an afterthought in this episode, someone who was of no real consequence to the events that were happening. I understand that it is important to build up your supporting group of characters but I don’t think it’s a good idea to do this at the expense of the main protagonist, especially the one you are controlling. To give an example of what I’m meaning, the episode has a situation where a secondary character makes a major decision within the episode, with this decision you have no say in the playing out of this scenario, you have no way of stopping it and it is resolved with almost no input or say from you. The entire story line takes place while you just seem to stand there and watch it happen.
Overall I felt disappointed with this episode, even with the improvements on the backend this episode seemed like filler, an episode that was just setting up things, things that you didn’t have a say in having. I do hope that the next episode returns to what has worked so well previously. It’s definitely strange how polar opposite the review of this episode was compared to episode 1.
The reception that season 1 of ‘The Walking Dead Game’ received was surprising and deserved. The game was adorned with such achievements as Best Adapted Video Game and Best Downloadable Game. So as you can imagine, expectation and hype for season 2 was high and with the game taking a clear risk by having the protagonist of the story be an 11 year old girl there was also some trepidation.
I think everyone will be happy to see that Telltale didn’t let us down with season 2. Playing as Clementine has added a whole new feel to the game, where before you were a six foot man who could contend with the best of foe you now have to completely rethink how you are going to play out a scenario. This new dynamic to the gameplay has now refreshed the gameplay and definitely upped the fear factor. One thing that still unfortunately persists with the gameplay is some fidgety controls that are time sensitive and if you miss one of these quick time events then it will of course result in the death of Clementine and you going back a few seconds before the event. Despite these sometimes problematic controls the game doesn’t suffer from moving you forward to the next event too much.
The strongest point of The Walking Dead Season 2: Episode 1 is Clem herself and the story that she is very much thrown into headfirst. With this season having its character being an 11 year old girl, I stupidly expected this season to not be as intense or gut wrenching, I find it important to say now that this new season does not hold back at all and within the first few minutes of starting the episode, you as the player are very much slapped with the hardship of the world that Clementine inhabits and the hardships you as a player will be playing through.
Now at this point it’s important to add that this game doesn’t come as the perfect package. This is a Telltale game and with that means some unfortunate technical issues that seem to plague the game throughout. Too often did I find myself encountering screen tearing or jolty loading issues that too often took me out of the experience, these technical issues that so many of Telltales games seem to be plagued with (The Wolf Among Us, The Walking Dead Season 1) is becoming concerning. If it wasn’t for these issues, The Walking Dead Season 2: Episode 1 would be brilliantly crafted experience.
Now it’s important to note that the game can still be played and enjoyed and I would very much recommend this game to anyone who is a fan of the first season of the game but it would certainly be a much smoother experience without these jarring technical issues.